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Carmageddon reincarnation game update
Carmageddon reincarnation game update




carmageddon reincarnation game update
  1. #CARMAGEDDON REINCARNATION GAME UPDATE PC#
  2. #CARMAGEDDON REINCARNATION GAME UPDATE MAC#

"What we want to avoid," added Jason Garber, "is the response that happened for the Killzone demonstration at the PS4, where nobody actually clapped but it just looked good. "What we want to avoid is the response that happened for the Killzone demonstration at the PS4, where nobody actually clapped but it just looked good." Jason Garber, Stainless Games Not a real car from Carmageddon: Reincarnation, but a fan creation of what could be (by deviantartist Zelfit). As far as we're concerned, the true triple-A quality of a game should come out of the gameplay, not out of how bloody shiny it is."

carmageddon reincarnation game update

But what we really focus on, in terms of the game, is the way it plays and the fun factor. "I don't see any reason with the assets we're currently producing that we shouldn't be up there with the others. "We don't see any reason that this game that we've currently got scoped couldn't eventually be boxed product. "Originally, obviously, we were looking at downloadable ," said Barnden. Do not expect Carmageddon: Reincarnation to pack the blockbuster glitz of a $30 million-plus driving game project, although that's not to say it won't compete at that level.

carmageddon reincarnation game update

It is, as Neil Barnden put it, a "relatively modest budget" by today's console game-development standards. The next important thing to note about Carmageddon: Reincarnation is that $3.5 million isn't a fortune. Therefore the studio has the relevant relationships in place to get what it needs. The other reason why it's a safe bet dev kits will be granted is that Stainless Games made Magic: The Gathering game Duels of the Planeswalkers - which is fantastic by the way - for XBLA and PS3, as well as many other console games. But clearly Stainless' name was there for a reason. The people who do know are on a plane to GDC. In truth, neither Garber nor Barnden really know why their company's name was there. How did it get there if Stainless hadn't yet signed a deal to develop for PS4? "I slept with some very powerful people," joked Neil Barnden, Stainless co-founder and Carmageddon boss. For starters, Stainless Games' name flashed up on the developer slide during the PlayStation 4 reveal conference. Nevertheless, it's a pretty safe bet it'll happen. Negotiations with the platform holders are ongoing. However, and crucially, Stainless Games does not yet have dev kits for either console. "It is implied and we do not shy away from saying it to you," Stainless Games publishing director Jason Garber told me. I phoned Stainless Games to talk about it.įirstly, yes, "next-gen platforms" does mean PlayStation 4 and the next Xbox. How? A privately raised $3.5 million announced this afternoon.

#CARMAGEDDON REINCARNATION GAME UPDATE PC#

Lovely Carmageddon fan art from deviantartist Igliang.Ĭarmageddon: Reincarnation will evolve to become more or less that game - a game for PC and "next-gen platforms". Originally it was due out, well, nowish, although development was extended at Christmas time.Īnyway, the plan was for the modest reboot to pave the way for an "all bells and whistles" Carmageddon game.

#CARMAGEDDON REINCARNATION GAME UPDATE MAC#

Remember Carmageddon: Reincarnation? It was a successfully Kickstarted, modest reboot of Carmageddon for PC, Mac and Linux.






Carmageddon reincarnation game update